Yeti Tournament: Snowy team battles!

Yeti Tournament is a small team-battle game with Yetis engaging in a snow fight. To mix things up, the Yetis have UFOs and rocket launchers at their disposal. You should definitely try it! The game is cute and arcady and features basic tactical elements.

This game has been lying around for a decade! It’s been my only Unity project, originally using Unity 3.0. While it’s kinda fun to have so much taken care of by a powerful game engine. On the other hand, the code is frozen in Unity 2017 as it’s using the discontinued UnityScript and the peer-to-peer networking system from 2012. You can read more about it’s past in the itch.io devlog.

weiterlesen

Use the boxes, trap the monsters! – Clave 0.1.0

This is the first actual (pre-alpha) release of Clave. Finally! \o/

I originally developed this game over-night on 12/13 April 2012 in the context of a university course. The task back then was to build a minimal C#/XNA game only using circles and squares for graphics.

The game idea derives heavily from the box/circle requirement: My thinking was that the circles likely should be something that moves and that the squares would represent things blocking the movement. This lead to the idea of one circle being that tries to create an area on the map with boxes that is separated from the other circle beings.

The result actually made a lot of fun for an overnight project and also impressed the other course participants and instructors. Obviously, the code was geared towards throwaway-prototyping. But I always wanted to redo a “clean” implementation of Clave.

Thus, in 2016, I recoded the original game using Scala.js (and with browser 3d graphics using Three.js). The levels and mechanics are mostly identical with the original overnight prototype. Today’s release is mostly this version with some bug fixes and extended by support for touch devices since 2016.

I’m still hoping to extend on the mechanics one day. But for now, this pre-alpha release is just a more shiny version of the proof-of-concept game from 2012. I hope, you enjoy it anyways. It can be played directly on https://benkeks.itch.io/clave. The source is on https://github.com/benkeks/clave. Don’t let the monsters get you! :)

AStA-Info Oktober 2015 … fünf Jahre her!

Krass, dass es schon fünf Jahre her ist, dass ich das letzte Mal was größeres Gedrucktes redigiert und gelayoutet habe. Habe gerade mal wieder durchs AStA-Info 2015-10 geblättert.

Viel lustig-provokantes darin… Merkt man sehr, dass ich davor ein Seminar bei Gunnar Schupelius (BZ-Kolumnist) belegt habe? xD

HU-Präsidentschaftswahl: Weshalb Sabine Kunst eigentlich nicht wieder-gewählt ist

Die Humboldt-Universität zu Berlin führte am 17. November 2020 eine Präsidentschaftswahl in ihrem Konzil durch und erklärte danach Sabine Kunst zur wiedergewählten Präsidentin. Eigentlich sollte die Wahl eine safe Sache sein, denn es gab nur eine Kandidatin. Aus den Infos, die mir vorliegen, scheint Kunst die Wiederwahl aber eigentlich knapp verpasst zu haben. Sie wurde voreilig als Siegerin ausgerufen!

weiterlesen